Passionately Curious - Logically Empathetic - Constructively Analytical
So in the spirit of playing with polyhedral dice to tell stories (and staying safe in digital space) I use the online alias "Arkahedron" for indie game development.
Explore my portfolio site to learn more about my work and creative process, and please enjoy the many geometric faces found across my little slice of the universe!
Designed and documented production of nonlinear gameplay systems.
Prototyped custom game mechanics using a variety of industry tools.
Certificates in both Game Design & Game Programming, (2022-2025)
Bachelor of Game Development: Game Design Specialization, (2024-2026)
English - Native
Russian - Fluent
Contact me at: arkahedron@gmail.com
I adapt quickly to unfamiliar systems and love picking up new tools.
The projects on this site showcase my experimental approach to creativity, as I tend to pursue ambitious or esoteric game concepts for the sake of learning.
Blueprints, Interfaces, Singletons
Rapid Level Whiteboxing
UMG User Interface Widgets
Enhanced Input Action Bindings
AI Controller Behavior Trees
Niagara & Cascade Particles
Realtime Material Editor Nodes
C++ Source Classes & Headers
Source Control, Git & Perforce
Visual Studio IDE Compiling
Documenting Designs in G-Suite Docs
Making & Presenting Pitch Decks
Miro, Figma, Canva, UML Diagrams
Agile Boards & Waterfall Pipelines
Narrative & Dialogue Writing
Analyzing User Feedback
Balancing Statistical Gameplay
Remote Communication
Creative Problem Solving
Nuanced Conflict Resolution
Uplifting Collaborative Attitude
Graphic Design & Screen Illustration
Photo Manipulation & Color Grading
Environment Surface Texturing
Character & Prop Concept Sketching
Storyboard Drafting & Level Previs
2D Sprites & Pixel Animation
3D Modeling & UV Mapping
Skeletal Rigging & Animation